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@professionalbigot69 @HatkeshiatorTND @teto @Mamako cheating will make people drop your game because they had a bad experience. Because most programmers don't know what they're doing, they use OOP in modern C++ and try client-side anti-cheat for the ten thousandth time.
If you were to actually stop or mitigate the problem, you would wipe the floor with the competition. So the smart ones are developing server-side detection. It's not rocket science.

Serious question, is there a market for a company that has live and AI/server side cheat monitoring (including VOD review) to peddle to these older C++ and client side games? Escape from Tarkov is one of my favorite games that is ruined by this epidemic.

@VikingWays @HatkeshiatorTND @teto @professionalbigot69 @Mamako >including VOD review
Unless you mean the actual demo/replay from the server, VODs are client material. There's plenty of anti-cheats that "take screenshots" of the game running. Doesn't work.

>is there a market
yes. Is it possible to compete with such a product? maybe.
Tarkov is also really janky so you can never be sure what actually happened and how you died. CS for example at least has (used to have?) demos you can pull from the server after the game, others have kill cams. Without those, people have very little to back their suspicions. Not to say that cheating isn't widespread, it is.