@professionalbigot69@Mamako games are never supported on linux but work anyways. EA just blocks it actively out of their multiplayer normieslop because of "cheating".
@professionalbigot69@Mamako anti-cheat for linux exists and works for games like halo btw. I played both halo anniversary and halo infinite online without problems. Microsoft ironically doesnt have a problem with linux gamers. EA does.
@teto@professionalbigot69@Mamako>anti-cheat for linux exists and works there is no anti-cheat program on the planet that ever worked. Trusting execution results on untrusted hardware is impossible. It's all a psyop.
@WandererUber@teto@professionalbigot69@Mamako disagree on this. all the smart people have stopped assuming playing online games with people they don't personally know can ever be cheat-free and have deleted all reliance on "anti-cheat" accordingly.
@HatkeshiatorTND@WandererUber@teto@Mamakoyes, a problem for devs that rely on players continuously funding said development with reoccuring purchases on in-game items
@professionalbigot69@HatkeshiatorTND@teto@Mamakocheating will make people drop your game because they had a bad experience. Because most programmers don't know what they're doing, they use OOP in modern C++ and try client-side anti-cheat for the ten thousandth time. If you were to actually stop or mitigate the problem, you would wipe the floor with the competition. So the smart ones are developing server-side detection. It's not rocket science.