the dialog systems in rpgs like baldurs gate 3 are completely retarded. it's already retarded in the orignal pen and paper game. so you say a thing, then you roll the dice, and either you 'persuaded' someone or not. you didn't? well, just quickload and try again. it takes agency away from the player in the worst way, so of course it encourages savescumming.
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@lain Reminds of Mass Effect dialog options where the dialog and character sometimes say things with completely different meanings.
@phnt you know how i can really feel immersed in a different world? when it all depends on some spreadsheet points i set in the opening.
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