@DrRyanSkelton yeah. I find it kind of crazy that "you have a SHARED cooldown for all your abilities" is never mentioned when people talk about the games. They all say "oh they really tightened the combat for Mass Effect 2 and on" but nobody mentions this. I think people are just retarded
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@WandererUber @DrRyanSkelton i remember editing the coalesced.ini in both 2 and 3 and disabling that shit
oh and splitting up the binds for the do-everything-button
oh and splitting up the binds for the do-everything-button
@professionalbigot69 @DrRyanSkelton I installed the separate cooldown mod and bumped the difficulty in ME2. I did it a bit too late in the game I think. It made combat minimally interesting.
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@WandererUber @DrRyanSkelton i remember there being a hardcore mod that made guns way more lethal both ways
i never used it when i played though since it would've made only soldier and infiltrator viable
i never used it when i played though since it would've made only soldier and infiltrator viable
@professionalbigot69 @WandererUber @DrRyanSkelton Of note, the DLC putting multiplayer guns into ME3 does so unpatched, meaning everything will be at OG stats.
The N7 Typhoon is the reason for mentioning because it is one of the most brokenly powerful guns in all of ME3, it would be insane with a mod boosting the guns (good).
The N7 Typhoon is the reason for mentioning because it is one of the most brokenly powerful guns in all of ME3, it would be insane with a mod boosting the guns (good).
@Gundog >multiplayer
keep forgetting they added this. Never played a single second
I probably won't bring those guns over. Likewise with the armor.
keep forgetting they added this. Never played a single second
I probably won't bring those guns over. Likewise with the armor.