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I think I’d enjoy survival games a lot more if:

  • they didn’t have hunger/thirst mechanics
  • or, hunger/thirst was only expended when doing actions so there wasn’t a constant time pressure
  • or, hunger/thirst was paused while you were at your base so it was only a problem when you were searching outside of your base for more supplies

but omg having an omnipresent time limit that is refilled through constant tedium is so incredibly stressful and unfun to me

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