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It's probably not news to anyone here but it still is really aggravating when you play a modern game and like 90% of the time spent is not doing something challenging/interesting/cool. It's literally crazy to me how people can stand it.
I made a point to go back to quake with 8 bit graphics enabled.
It's really not a big deal compared to all these fucking games that have animations for everything, have you press F constantly, have you drive around from mission to mission. And then the combat ISN'T EVEN FUN.

I could probably pull off a big schizo elaboration how this relates to the just world hypothesis, communism, and/or democracy, but you can probably fill in the blanks here
@Kerosene it has to do with how they think hard work is rewarded and how you are entitled to a level up for putting in time. It's the mindset that began with the boomers. Those types frequently demand you take them seriously because they've "been here for thirty years sonny" even though they don't know shit.
So when someone infected with this pro-democratic commie mind virus makes or plays a video game they feel like if they aimlessly wander around the map they deserve to get something for it, which then naturally collapses the game space under the pressure of putting out content. If only a small fraction of players and devs even understand that it's cool to be good at something instead of just showing up, they will dish out the items and XP for nothing and they will tell you exactly what you need to do every time to "not be unfair" to you.
And it can also not be hard to do because that's also unfair. It can be grueling but it can't be hard to figure out. So hold F to remove the dog that is biting you instead of circlestrafing out of the way, and hold F to mine the minerals and hold F to open the door and hold F to uhh... Does not matter at this point here are 45000 XP!

This is not the essay this is the vomit draft please excuse this

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