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Went on the lookout for some [???] games.
I guess I'm not too sure what to call these.
The first was probably defrag for Quake 3 [1], the most famous is probably Surf for Counter-Strike [2]. That's very active even today.
And many of these newer games also take heavy inspiration from Mirror's Edge.
I found it interesting that the former two require exploiting physics glitches and the latter was a pioneering game for designing movement-based challenges deliberately. Quake had level timers, but Mirror's Edge had a DLC map pack without a single enemy.

What would you call these games?

thread 👇 with my conclusions about the genre at the end
These are clearly inspired by Mirror's Edge

Glass Horizon looks less interesting to me, it's too much of a straight rip-off and it doesn't even look as good as the original. What are we doing here?

The second is Vholume and that tries to do its own thing. Looks a bit like SPRAWL, if you played that (if you haven't: don't) or brutalism in general. This is very much the modern canon interpretation of Mirror's Edge's aesthetics. Video essayists claim it is a "love letter to concrete" and this game tried to capture a RAW concrete look, "beton brut".Mechanically clearly very close too. Sounds phenomenal, too. I will play this.

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