The developers behind Highguard are extremely delusional ![]()
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@Dude https://x.com/Joshiepoo25/status/2022003361059631301
yes, definitely delusional
The entire post is basically about marketing and pr. No responsibility for not making a bad game, no agency, nothing edcept what they "deserve"
>Now, every time someone thinks about leaving the golden handcuffs behind in favor of making a new multiplayer game the indie way, they’ll say “but remember how gamers didn’t even give Wildlight a chance.”
They DID give you a chance. Hate watching the awards is still watching. They WANT to see a good game finally. (fwiw I didn't)
>the indie way
What exactly is Indie about making the same lame crap everyone else does? These niggas left AAA to have the same culture, ideas, team comp, and market assumptions as AAA, they just wanted a larger cut of the pie. Fair enough, but then don't fuck up. AAA can shovel trash all day, you simply don't have the cash. You can't be doing stochastic gem production with no runway for a couple tries.
Get real
A lot in here
yes, definitely delusional
The entire post is basically about marketing and pr. No responsibility for not making a bad game, no agency, nothing edcept what they "deserve"
>Now, every time someone thinks about leaving the golden handcuffs behind in favor of making a new multiplayer game the indie way, they’ll say “but remember how gamers didn’t even give Wildlight a chance.”
They DID give you a chance. Hate watching the awards is still watching. They WANT to see a good game finally. (fwiw I didn't)
>the indie way
What exactly is Indie about making the same lame crap everyone else does? These niggas left AAA to have the same culture, ideas, team comp, and market assumptions as AAA, they just wanted a larger cut of the pie. Fair enough, but then don't fuck up. AAA can shovel trash all day, you simply don't have the cash. You can't be doing stochastic gem production with no runway for a couple tries.
Get real
A lot in here
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